Independent studio develops new game and feature film, Rift, in Unreal Engine 4


One of the first games to be developed with a movie at the same time in Unreal Engine 4.


Rift is an upcoming third-person shooter in development by production company HaZimation. The animation and game development studio is also developing a companion feature to Rift, developed in the same engine as the game itself, Unreal Engine 5.

HaZimation today released a trailer for Rift that shows off some of the cover fire, stealth, and melee combat featured in the game. Check out the trailer below for a first look at the gameplay. of Rift, which is being developed alongside an original animated feature film.

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In Rift, your objective is to protect a boy named Max from a “science research center fortress” called Axiom. Max has special psychokinetic abilities that you can use to fight the mobs of enemies guarding Axiom as they attempt to prevent Max from escaping. However, each psychic attack weakens Max, so you’ll have to play it judiciously and be careful about how often you tap into his abilities to pass each level.


Described as an “arcade-style third-person shooter with elements of stealth and tactical gameplay,” Rift’s level has given a new twist to the Capture the Flag game mode as you try to protect Max and escape from the facility. Rift is in development for PC and console and has a release date slated for summer 2022 with an early access alpha release available in March 2022.

The animated feature film of the same name is currently in development and is slated for release later in 2022. The studio has developed and released several feature films and shorts over the past decade, including 2036 Origin Unknown starring Battlestar Galactica’s Katee Sackhoff , sci-fi thriller The Beyond, Sync and IRIS The studio is currently developing an animated feature film based on the popular tabletop role-playing game Mutant Year Zero: Road to Eden, which was adapted into a stealth / tactical RPG in 2018 .

Western Digital is sponsoring the development of the Rift game and movie. Both projects are developed exclusively on WD_Black drives. Rift Director HaZ Dulull said: “I think this is a really unique project and one of the first in the world to use Unreal Engine to create both an animated feature and a full-fledged video game on this scale. “

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